WRITER & NARRATIVE DESIGNER

Hi, I'm Ren! I'm a writer, editor, and narrative designer with 6+ years of experience in games, including multi-platform and live service titles, from concept to ship, original to established IP.

My work is featured in World RebornPalia, BTS Universe StoryOva Magica, web comics, visual novels, and more.

With a background in computer science, I bring a technical perspective to my craft. I create concise prototypes and design flows, make clear documentation, and enjoy working in-engine.

On the story side, I’m passionate about compelling characters, vast and mysterious worlds, and genre-defining storytelling that delights and inspires.

Let’s create together!

SUMMARY

RESUME
WRITING SAMPLES (COLLATED)

PROJECTS

Wicked Saints Studios | Writer & Narrative Designer

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2024 - PRESENT | MOBILE (IOS/ANDROID)

  • Designed, developed, and implemented quests for world’s first adventure activism game, World Reborn

  • Led writing for main campaign, crafting compelling character arcs & story beats

  • Wrote in-game missions in collaboration with partners such as e.l.f. beauty and Discord

  • Lead designer of character relationship systems, writing user stories, defining acceptance criteria, and creating wireframes/design flows

  • Utilized proprietary tools to script character animations and implement quests/dialogue

  • Spearheaded narrative documentation, creating content tracker, story flows

Singularity 6 | Narrative Designer (Events & Lore)

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2022 - 2024 | PC / NINTENDO SWITCH / EPIC GAMES / STEAM

  • Championed narrative vision of in-game events from concept to ship for cozy sim Palia, including acclaimed Maji Market Luna New Year event (Polygon | IGN)

  • Wrote and implemented non-linear quests, dialogue, and item descriptions in Unreal Engine 5

  • Scripted character animations and NPC behaviors

  • Facilitated and participated in TV style writers' rooms

  • Liaised between cross-disciplinary teams, creating quest tracking documentation utilized by QA, publishing, and more

  • Mentored and trained narrative design intern

Netmarble, HYBE | Writer

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2019 - 2020 | MOBILE | IOS / ANDROID

  • Pitched and wrote choice-driven, interactive stories for BTS Universe Story, a sandbox mobile game based on original IP for global K-pop sensation BTS

  • Stories, including The Haunting Files, surpassed 200k reads and were translated to Korean, Chinese, Japanese, and more

  • Utilized proprietary story creation tools to craft cinematic, animated scenes

  • Participated in writers' rooms and collaborated closely with localization to deliver content that met publishing standards and deadlines

Top Hat Studios, ClaudiaTheDev | Lead Writer

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2021 - 2022 | PC / NINTENDO SWITCH / XBOX / PLAYSTATION

  • Established narrative vision, including creation of style guides, lore bible, and character sheets for RPG Ova Magica

  • Crafted diverse cast of characters with distinct voices and story arcs, including 13 romanceable NPCs and dozens of side characters

  • Wrote in-game tutorials, dialogue, quests, and cutscenes

  • Maintained consistency and cohesion across a global team of writers

Kikai Digital, Drunk Bunny Games | Lead Writer

2020-2021 | STEAM / ITCH.IO / MOBILE

Embodied, Inc. | Jr Performance Designer

2020 | AI Robot for Kids

Snowfall Studios | Writer

2020-2021 | STEAM / ITCH.IO

Mangoku418 | Lead Writer

2020-2022 | STEAM / ITCH.IO

Arne Brandt | Editor

2020 | NOVEL

Radical Phi | Editor

2018 | WEBCOMIC

WORK FEATURED IN TITLES FROM

  • Branching Dialogue

  • C++

  • Collaboration

  • Communication

  • Copyediting

SKILLS

  • Documentation

  • Design Flows

  • HTML / CSS

  • Implementation

  • Linear & Non-Linear Storytelling

  • Narrative Systems Design

  • Prototyping

  • Quest Design

  • Research

  • Serialized Content

  • Scripting

  • Screenwriting

  • Worldbuilding

Canva, Figma, Git, Google Drive, Jira, Microsoft Office, Mural, Notion, Perforce, Photoshop, RenPy, Trelby, Trello, UGS, Unreal Engine 4/5

SOFTWARE PROFICIENCIES